A J Ashton
Bestiary: Creatures
This is the bestiary on all the creatures
Ghoul
Ghouls are found were there are bodies, as they devour rotten flesh. They are small creatures with long razor sharp claws and large sharp teeth. They move in packs from about four to ten. They move quickly and have a very long range with their sense of smell. Avoid them at all costs.
Strengths
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Very strong for their size
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Heightened sense of smell
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Very fast
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Large powerful jaw with razor sharp teeth to tear flesh and break bone
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Long razor sharp claws the slice limbs and flesh
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Very good night vision
Weaknesses
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Silver burns and can scar.
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Fire can kill them
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Can also be killed with sword or arrow, if you have fast reflexes you can kill them
Scent - smell of death and rotten flesh
Rune weakness - Fire
Artwork by Gary Trow
Kanfor
Kanfors are nocturnal creatures usually found in mines and some caves. They usually live in the depths and rarely venture towards the surface. When they do they are usually after food or defending their nests.
They are double jointed ad climb wall with ease. They have sharp claws on their hand and feet. Also sharp teeth coated in a neurotoxin. They are extremely fast. But if you can get close enough, two blow to the abdomen with a silver sword will kill them
Strengths
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Very strong for their size
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Heightened sense of smell
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Very fast
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Excellent night vision
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Sensitive hearing
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Long razor sharp claws the slice limbs and flesh
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Neurotoxin on teeth to allow to eat victims alive
Weaknesses
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Silver burns and can scar.
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Fire can kill them
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Abdomen area very weak
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Sensitive to day light
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Loud sounds can disorient them
Scent - very faint, usually the same as the surroundings of rock dust
Rune weakness - Fire
Artwork by Gary Trow
Darlon
Darlons are timid solitary creatures. They are about the size of an average hunting dog. They are harmless and are rarely seen. When they are more desperate for food they will venture near human settlements. Usually though they stay within the cover of woods and hunt at night.
They never kill their prey, instead they just latch onto an animal and drink some of the blood, with its vampire like fangs. They usually feed from large animals like deer, cattle, and horses.
Strengths
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Heightened sense of smell
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Fast
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Sensitive hearing
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Long claws to climb trees quickly and easily
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Very quiet so hard to know where they are
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Keep to themselves so are harmless
Weaknesses
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Silver burns and can scar.
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Fire can kill them
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Can be killed easily with a steel sword as well as silver
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Loud sounds can disorient them
Scent - blood and similar scent to a dog
Rune weakness - Fire
Artwork by Gary Trow
Quetzal
Quetzal's are very very rare. They are not seen very often and are known to dwell in the depths of mountainous caves. They are very large creatures with a wide wingspan. They can be mistaken for dragons. These creatures are highly dangerous avoid at all costs.
Strengths
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Large powerful body
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Huge powerful jaw that can tear flesh and break bone
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Powerful limbs and vicious claws that can rip bodies apart
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Large wings
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Strong tail that can shatter bone
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Even tough large can be silent when flying
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Tough impenetrable skin, steel swords can not cut through
Weaknesses
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Silver burns
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Deep wound to the major artery can kill
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Unsure of other weaknesses
Scent - earth
Rune weakness - Ice
Artwork by Gary Trow
Vacnor
Vacnor's are small nocturnal creatures. They are extremely fast and very vicious if cornered. If left alone and undisturbed they are very docile. These creatures are carnivores and their delicacy is livers from their prey.
Strengths
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Powerful for their size
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Small sharp claws that can rip flesh with ease
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Very fast
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Nocturnal
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Very territorial
Weaknesses
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Silver burns
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They are easy to kill when confronted
Scent - iron
Rune weakness - Fire
Artwork by Gary Trow
Trolls
Trolls like to keep to themselves. Cave systems and the catacombs beneath the city of Adnama are the preferred dwelling places for Trolls. Trolls do not turn to stone in daylight but have sensitive eyesight, so prefer to venture out at night. Because of living in cave systems, etc, their night vision is excellent. They will try to avoid confrontation and other creatures, but if provoked, they will defend themselves and their territory. It is known that young Trolls known as Bucks do like to venture out and try to show their dominance over others. But this is rare and if Trolls cause issues, it is wise to only face them if you have dealt with them before.
Strengths
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Powerful for their size
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Sensitive hearing
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Nocturnal
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Very territorial
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Very keen night vision
Weaknesses
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Iron burns their skin
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Slow reflexes
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Poor eyesight in light
Scent - Earth/rock
Rune weakness - Fire
Artwork by Gary Trow
Unknown Centipeed Creature
This creature is unnamed as it was only recently found. This creature had a nest in the Great Wood on Lost Island. It had created a nest that had been there for some time. It buries its self in the ground and captures its prey. It then encases them in a green substance. Once the prey is imprisoned in this substance the creature uses its pointed tongue to suck out all the innards.
Strengths
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Large and strong
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Powerful limbs to move with speed
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Tendrils that mimic plants to lure prey
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Long tongue with piercing end to suck out preys innards
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Green glue like substance which make prey immovable
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Stealth qualities, will lay and wait submerged in the ground for prey
Weaknesses
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Silver
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Joints of the legs are weak and the under belly
Scent - vegetation and blood
Rune weakness - Fire